1f1’s for tech at least my way we got it to where they are done at least once each by the opener & closer as long as that stays consistent we never have more then 10 items pull between all fillgroups.
The SFQ for video games is a joke that takes so much time because every revision it has to be done over. There will never be a time to here 257 of 1 game fits in just 1 location. I wish there was a way using the video game isles as a example to that since there’s so many slots for them and in side the case that cooperate doesn’t manually figure it out and within the system set that as a max that the capacity can be but I know that’s wishful thinking.